Propellar

Card Games

16 May, 2011

Majestical Fun

This is a game for 4 or more people.

You Need:

Aces, Kings, Queens, Joker and sevens from a pack of cards.


1. Spread all the cards face down on the table every player choses one card and each card is worth a different forfeit.


KING: stand up and drink a toast to someone.
ACE:change an item of clothing with the person on the left.
SEVEN: no one is allowed to go to the loo unless they have this card.
QUEEN:sit on the knee of the opposite player and feed them their drink.
JOKER: stand up and tell a joke. If no one laughs, you must buy a round of drinks.


2. If any player does not comply to the rules, they are not allowed a drink until the next game, or they have to put money (the groups choice of how much) into the kitty.

20 April, 2011

FUBAR CARD GAME


FUBAR

You Will Need.

1 deck of cards
4+ players
Shuffle a full deck of cards and scatter them in a pile in the middle of your table.

1. Each player takes a turn at picking one card. They flip over their card, displaying it to everyone. Each card has a different rule as follows:
*Ace - Take one drink 
*2 - Take Two
* - Take Three
*4 - Questions: You look at the person of your choice and ask them a question, they must answer your question with a question and it keeps going until someone gets it wrong.  Example. What is going on? Why do you look so bad? You don't have to question the person who questioned you either. Make sure to make eye contact.
*5 - Give five drinks
*6 - I never. This is where the person who flipped the card says something they have never done and  anyone   who has must drink.
*7 - Thumbmaster: This person puts their thumb down on the table whenever they want and the last one to put theirs down drinks. The thumbmaster can do this as many times as he wants until the next seven is picked.

*8 - Categories: The first person gives a topic/category and in rotation, everyone else must give a kind. Example: Toothpaste...Crest....Colgate.....Mentadent..etc.
*9 - Rhyme: Everyone must give a word that rhymes with yours. Example: Shoe...glue...you..etc

*10 - Social: Everyone drinks.

*Jack - Assholes drink...guys drink.

*Queen - Bitches drink....girls drink.

*King - Waterfall: This can be extremely hard, depending on your group of drinkers. It goes in order first being the one who picked the card and so on. The first person drinks as much beer as they can continuously and the 2nd person can't stop until they stop, the 3rd person can't stop until the 2nd person and so on. If you have big drinkers at the beginning, it is really difficult.

11 March, 2011

Card Game


Connection

You will need:

1 deck of cards
3+ players
Deal out all the cards evenly among all players. Each player should have his/her own pile. Player's must not look at their own or anyone other player's pile.

1. One player starts by turning their top card of their pile over.

a) If the cards are connected, by suit or by number, then both player's must drink the same amount of sips as the number on their card. (For example, the first player draws a 5 of clubs. The second player turns over a 9 of clubs. Therefore the first player must drink 5 (sips) and the second player must drink 9.)

b) If a connection is made twice or more times in a row, all player's with that connection must drink. (Lets say the third person also threw a club (a jack). Then everyone once again must drink their number (aces high). The first two people have now drank twice off of their one card. )

2. Play continues to each player. If any card around the table is connected (not across) to the card next to them by suit or by number, then all players with that connection must drink.



BRAIN DAMAGE

BRAIN DAMAGE

You Will Need:

1 deck of cards
3+ players

Remove the 8s, 9s and the red 10 tens from a deck of cards. This game is played just like BlackJack but to 7.5 points.

The ranks of the cards are:
Face cards - .5 points
Aces - 1.0 point
2-7 - face value
10s - wild

1. Lay out all cards face down, everyone "cuts for deal". Highest card deals first (10 would be 7.5, 7 is very good). Deal will go from highest draw to lowest. Very important: you cannot leave the game until after you have dealt. That's why dealing first is great, dealing last has been known to result in "Brain Damage."

2.
a) The dealer takes the deck, deals one card face down to the first player, and one card face down to himself. The player looks at the card, then bets any amount of beer, a large shot glass is usually a good limit.

b) The player keeps his first card face down, and can take as many hits as he wants. If he goes over 7.5, he must announce that fact, and then drink the bet. If not, when he stops, the dealer turns over his card, and then hits until he thinks he has the player beat. If the dealer busts, he drinks the bet.

c) When the dealer is satisfied with his hand, the player turns over his card. The lowest total drinks. Ties mean player drinks. The dealer then goes to the next player, repeating the process until the deck is exhausted.

3. If the player gets a "five card charlie" (5 cards, not busted), he wins immediately, dealer cannot draw, dealer loses even with a 10 in hand. If player draws to 7.5, dealer can of course try to tie (win).

4. If the dealer begins dealing begins with six or less cards, the penalty of losing to that player is to deal again. With six or less cards, the dealer lays them face down, the player bets, they both draw a card, and the loser drinks (tie means the player drinks) Play continues until everyone has dealt.



Party Card Game

BEER BLOW21

You Will Need:


1 deck of cards
1 empty bottle
4+ players

1. Place a deck of cards on an empty bottle.

2. Each player blows cards off the deck on the bottle in turn.

3. The one who blows the last card off the bottle has to drink one glass of beer.

Variation:
If sombody spots an ace among the cards a player blew off - that player has to drink once. So if someone blows down a bunch of cards and two aces are visible that person would drink twice.


12 February, 2011

Royal Fun

                    

This games is for four players upwards.

You Need: Aces, Kings, Queens, Joker and Sevens from a pack of cards.

1.Scatter the cards face down across a table. Each player chooses a card, and each card demands a different forfeit.  Lets say!!

KING      Have a drink
ACE        Take an item of clothing off
SEVEN   Kiss the player on your right, lips nose, head up to you.
QUEEN  Sit on the player opposite and feed them a drink
JOKER  Stand up and tell a joke, if no one laughs you must buy everyone a drink.
(or let them do a bad bad forfeit)

2.If any player fails to pay the forfeit either they are not allowed a drink until the next game is begun or they have to pay four coins into the kitty. The choice is up to the rest of the players x

 
"How To Make Perfect Wine & Spirits From Home" 90 Recipes and Tutorials

Drink For One

Nice and easy one everyone will enjoy.


You Need: pack of cards, a table, a drink in the middle of the table.

1.Everyone sits around the table.
2.One player is selected for the dealer.  The dealer shuffles the cards and face them face down in the middle next to the cards.
3.The first player takes a care from the pile, turns it over, and places it face up on the table.
4.The next player does the same, and so on around the table.
5.When a player turns over a card that matches that of the first player, i.e. two queens, 2 fives.
The player that plays the matching card wins, he or she is awarded the drink in the middle of the table.
6.The game can then begin again with the winning player becoming the dealer.

10 February, 2011

Planning a perfect meal

So you have chosen your game, now choose a delicious meal to go with it. This is a delightful cookbookwith easy recepies to follow.

06 February, 2011

Just to say................

Hi everyone just checking in hoping your all enjoying my party games.  I have had lots of fun with these games and I am hoping you will too.  What ever the occasion I am sure there will be a game on my blog for you.  Card games, drinking games, fun games.......keep watching and have a few drinks for me...happy partying.

13 January, 2011

Pish Posh Stop

You will need:

Drink
A Ball (something like a ball socks rolled will do)

1.  Please everybody sit in a circle.

2.  One person holds the object in their hand..you will throw it so no missiles. You must start a conversation...off you go, the weather maybe, party you went to last week, now you enjoyed reading this blog.

3.  The aim is that when ever one of the words above is mentioned, the holder of the ball should be looking at someone, they must catch the ball. 

4.  If the holder of the ball says:

Pish: the ball must be thrown to the player sat on their right.
Posh: the ball is to be thrown to the person on the second left.
Stop: is when the ball is thrown to the person sat directly opposite.

5. Who ever catches the ball is is then the next thrower.

6. If anyone does not catch the ball when it is their turn, or drops the ball, they cannot have any of their drink until after they have caught and thrown the ball again.

NO BUTTER FINGERS HERE!!!

Drummer...easy and fun filled to be played by any amount of people.

1.   OK... players sit around a table

2.   Please appoint a leader.

3.   Everyone choose a hand gesture, for instance a wave, a thumbs up..something more          spicy,anyway keep it simple.

4.   So here goes everyone begins by tapping the table, with hands.  The leader shouts "What is the name of the game?" to which everyone replies "Drummer".

5.   The first player ask! "Why do we play the game?" and everyone replies, "Because we are idiots"

6.   At this point the leader shows his/her own gesture, quickly the first player shows their gesture followed by the second player around the table...

7.   If anyone misses their turn, reacts too slowly or gets their hand gesture wrong, then they are nominated leader in the next round. 

8.  The loser either pays money in the middle of the table or has a large drink!!! WATCH OUT it might be you.